Drag Curve Row

An endless row of panels that bends with how hard you throw it. The row's per-frame travel drives a sin(v · π) displacement across a 64×64 mesh, so the panels bow like a strip of film; the cursor drops into a small water simulation that ripples and refracts the artwork; a click lifts one panel to fill the frame with its corners lagging behind the centre. No WebGL2? The same row runs on DOM and CSS — drag and expand keep working.

drag · flick · click a panel renderer: …